Wednesday, February 29, 2012
Rush Hour 4?
"Found no rice, but only explosions."
Tuesday, February 28, 2012
The Future of the Film Industry?
The questions presented in it are very intriguing. Will we still be using physical copies a decade from now? (I do imagine that there still is a visual appeal to movie collectors of physical copies, but for individuals like Thrasher, who hardly has room to contain his collection, this might be a better option for some). Might movie theaters become obsolete? (This question was not actually in the article, but it does ask Why do movie companies expect consumers to pay as much as they do to attend? I doubt theaters will become obsolete any time soon, but I think most people have their point where they would rather wait and save their money.)
But anyway, I'm curious as to what others think of this business model. I was thinking that it seems similar to what iTunes has done with music, but then I thought, "Wait, iTunes does movies as well!" However, what iTunes has done with the music industry is not what iTunes has done with the movie industry. As I open the iTunes store right now and look at a movie about Irish bare knuckle boxing called Knuckle, I see that the prices are as follows: $3.99 to rent ($4.99 to rent in HD) and $14.99 to buy ($19.99 in HD). I don't find these prices to be very competitive with those of physical copies (the price of a new copy on Amazon.com is $12.83 and that includes shipping). The last time I went into a record store, I found an album that I wanted selling for $17 (and I'm assuming everyone knows what albums typically sell for on iTunes). But price isn't the only reason that iTunes music offerings are superior. Also is what I can do afterwards with what I download; i.e. I can make my own physical copy, which I am not allowed to do with iTunes movies that I purchase. This limits what I can do with my movie (I don't have many options unless I already own various Macintosh devices). But the fact remains, as the article points out, that really consumers are in the driver's seat. Why should they even deal with the over-priced legal offerings at all when they can get a free substitute? I think the movie industry realizes this: they either have to lower their prices to offer movie consumers a legal option to compete with the file-sharing option or make the futile effort of trying to maintain their prices while policing the Internet.
Sunday, February 26, 2012
Netflix Movie Review: Asylum (1997)
One of the things I wished were explored more deeply in the film was the protagonists struggle with depression, as that seems to be heavily part of the theme at the beginning but later is somewhat forgotten. As for the plausibility of the story, I am unsure, as my experiences in mental institutions and pharmacology are limited. But I found it worth watching, and I hope my few words on it give the reader a reasonable expectation of what it offers.
Wednesday, February 22, 2012
"I got a really hot date!"
Click here to check it out. As always, Code Redd Net will keep you abreast of any other free and interesting films that pop up on Crackle or elsewhere.
Saturday, February 18, 2012
For Your Viewing Pleasure, Chicken Man and Thrasher Present: Our Top Ten Video Games, Analysis and More
Thrasher's Top Ten:
TimeSplitters: Future Perfect (PS2)
TimeSplitters 2 (PS2)
WCW/NWO Revenge (N64)
Streets of Rage 2 (Genesis)
Tony Hawk's Pro Skater 2 (PS1)
Thrasher Presents: Skate and Destroy (PS1)
Everything or Nothing (PS2)
Freedom Fighters (PS2)
Crazy Taxi (PS2)
NHLPA '93 (SNES)
Chicken Man's Top Ten:
Sonic 3 and Knuckles (Genesis)
Need for Speed: Hot Pursuit 2 (PS2)
Splinter Cell (PS2, Xbox 360)
TimeSplitters 2 (PS2)
Batman: Arkham Asylum (Xbox 360)
Rise to Honor (PS2)
Everything or Nothing (PS2)
Hitman: Blood Money (PS2)
Star Wars: Battlefront (PS2)
The Sims (PC)
Obviously, several patterns emerge when our lists are cross referenced. First is the overwhelming prevalence of the PS2. Five out of the ten games on my list, as well as seven of the ten games on Chicken Man's list, were selected for that system. That's 60% overall. Not at all strange considering the cultural and market prominence of the PS2 during our adolescence. Yet despite such statistical domination by the PS2, we didn't forget about the classics. I picked out games from the Genesis, SNES, PS1, and N64, all of which predate the PS2. Chicken Man, meanwhile, chose titles from the Genesis, PC, and Xbox 360. Interestingly, he was the only one to select something from the current generation of consoles. Two, as a matter of fact. What accounts for this? For one thing, I take to new games very slowly. I own a 360, but the games I play for it are all about three or four years old. I get pretty stubborn about new things sometimes, kind of like an old man. Bad habit, I know, but a few of them have grown on me enough to warrant honorable mentions. More on that in a bit.
As for overlap, both Chicken Man and I picked TimeSplitters 2 and Everything or Nothing. Unsurprising, especially when you understand that these are two games we mutually chose to win awards for Best Multiplayer and Best Co-Op Multiplayer, respectfully. Most of the fondness I feel for these two games is irretrievably mixed up in memories of massive multiplayer and co-op sessions with Chicken Man. Furthermore, the rest of his list is full of games I love, including some that have earned an honorable mention below.
Speaking of honorable mentions, I forgot all about them since my first pick. Allow me to get caught up.
Thrasher's Honorable Mentions:
The World is Not Enough (N64), GoldenEye 007 (N64), Tiny Toons ACME All-Stars (Genesis), NBA Jam T.E. (Genesis), Winback: Covert Operations (PS2), Bulls vs. Blazers and the NBA Championship (Genesis), Tony Hawk's Pro Skater (PS1), Mirror's Edge (Xbox 360), Skate (Xbox 360), Jurassic Park: Rampage Edition (Genesis), Rise to Honor (PS2), TimeSplitters (PS2), and Nightfire (PS2)
Friday, February 17, 2012
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part 10)
Thrasher Presents: Thrasher's Top Ten Video Games, Part Ten
TimeSplitters 2 (PS2)
WCW/NWO Revenge (N64)
Streets of Rage 2 (Genesis)
THPS 2 (PS1)
Thrasher Presents: Skate and Destroy (PS1)
Everything or Nothing (PS2)
Freedom Fighters (PS2)
Crazy Taxi (PS2)
NHLPA '93 (SNES)
Thursday, February 16, 2012
For Your Viewing Pleasure, Chickenman's Top Ten (Part 9)
Thrasher Presents: Thrasher's Top Ten Video Games, Part Nine
WCW/NWO Revenge (N64)
Streets of Rage 2 (Genesis)
THPS 2 (PS1)
Thrasher Presents: Skate and Destroy (PS1)
Everything or Nothing (PS2)
Freedom Fighters (PS2)
Crazy Taxi (PS2)
NHLPA '93 (SNES)
TimeSplitters 2 (PS2)
The first TimeSplitters was something of a revelation to me. I had never seen a first-person shooter move as fast and as fluidly as that one. Not only that, but the number of computer-controlled bots you could use to fill out your deathmatches was something else. As Chicken Man smartly pointed out when he inducted TimeSplitters 2 into his own pantheon of great games, modern shooters seem to forget about the offline experience, and for me that most obviously manifests itself in the almost universal lack of bots to practice against. Everything has moved online, which sadly leaves us offline players by the wayside. Once you beat the single-player campaign, it's time to put that game back on the shelf. TS2 wouldn't dream of doing that. TS2 took everything that TS1 did and made it bigger, better, and prettier. Not only is the pitch-perfect multiplayer back and in rare form (these are some of the best maps in the series, I'd wager), but the single-player is just as satisfying, both in the main Story mode and in the numerous Arcade challenges and leagues. This is also a phenomenal co-op game. Further still, the Map Maker feature is deep and intuitive. There are very few games that have a shelf life as long as TS2. I don't just pop this game in once in a while for a nostalgic good time; I play it for hours still, trying to get the last of those platinum brass rings and working out the kinks in my new maps. No wonder we gave it the awards for Best Multiplayer and Best PS2 Game. TS2 is not only endless, but almost peerless.
Wednesday, February 15, 2012
Lost in the Archives: The Medallion (2003)
Perhaps this one could have stayed missing. What's here is serviceable enough entertainment, I suppose, but it's utterly pedestrian stuff that wastes the astounding physical talents of Jackie Chan. For fans of action cinema, that's an unforgivable crime. The story is absolutely asinine, but that's to be expected from these kinds of movies. Frankly, I'd be surprised if it wasn't dumb to the extreme. Forgiving a facile story is practically a prerequisite for enjoying something like this. From what I gathered on my second viewing, Jackie is a Hong Kong cop working with INTERPOL to stop a random assortment of bad guys from stealing a mysterious medallion. Once Jackie gets hold of the medallion before he drowns, apparently, in a shipping container, he suddenly wakes up in the morgue with a bevvy of supernatural powers. These powers take the form, evidently, of wirework and cheesy CGI. Here's the problem: Jackie Chan is a special effect unto himself. That's his appeal. Mixing his peerless physical talents with gimmicks is like adding too much spice to your favorite dish; just add a little bit and you'll probably spoil everything. It's simply too much to see Jackie soar over obstacles in wire-based stunts that I know he has done, apparatus-free, in other films. Jackie's at his most impressive when he's presented without artifice. Watch Who Am I? and look at the camera work during the climatic rooftop fight. The filmmakers observe his moves, but they don't embellish them, either by cutting too quickly or by tying him up to wires. Many of the stunts in this film do both, and they suffer for it. The editing is similarly problematic, mainly because it's terribly confusing. I often lost a clear sense of where each character was in relation to their surroundings, and this often resulted in diminished drama, primarily because it's hard to feel suspense when one doesn't know how close the bad guys are to the vulnerable hero. Furthermore, this whole film had a somewhat childish vibe that I disliked. Everything was so slapstick and gag-heavy that, again, I felt like Jackie was being wasted on this material. Jackie has considerable talent for slapstick, true, but this sort of tomfoolery was heavily based on sound. Most of the jokes were dependent on dialogue, especially double-entendres, or comical music. That is certainly not Jackie's forte. For a prime example of his humor, take a look at this scene from Mr. Nice Guy and see how that comedic interlude is based on what he can do with his body, not his voice. Point being, if you don't have Jackie Chan, special effects might be necessary. But when you have access to someone with his physical gifts, nothing else is needed. Your special effects budget is his salary. The Medallion hinders him, ironically enough, by trying to improve him.
Tuesday, February 14, 2012
For Your Viewing Pleasure, Chickenman's Top Ten (Part 8)
The original Splinter Cell required a larger learning curve than any other game I have chosen to become proficient in playing. For many young'ns, I imagine, it is not easy to resist pulling a piece out and shooting the first enemy he sees. Tom Clancy's Splinter Cell punished acting upon this inclination. Therefore this game cannot be called a shooter. Within it, a firearm is a tool such as any other. The real weapon is your mind and your ability to innovate.
I am unable to select a single game from the series and tout it as the best of the bunch. The addition of online play in Pandora Tomorrow, as well as the added feature of co-op in Chaos Theory (which I believe was a nominee for the Co-Op Award) showed that the developer wasn't simply putting out expansion packs, but credible games that could stand on their own feet. Obviously Conviction stands out as the blackest sheep of the bunch for its more action-oriented approach, but I cannot say that it is superior or inferior to the greater orientation towards stealth of the previous games. They are simply different, and both have their place in the series.
I feel that I need not say much about these games, because it's likely you've played them and know what I am talking about. If you have not, I would advise you that I consider your gaming experience incomplete for not having done so. Simply, the entire Splinter Cell series belongs on everyone's video game bucket list.
Thrasher Presents: Thrasher's Top Ten Video Games, Part Eight
Streets of Rage 2 (Genesis)
Tony Hawk's Pro Skater 2 (PS1)
Thrasher Presents: Skate and Destroy (PS1)
Everything or Nothing (PS2)
Freedom Fighters (PS2)
Crazy Taxi (PS2)
NHLPA '93 (SNES)
Goldberg! Goldberg! Goldberg! |
This is probably the oddest pick I've made yet. Nevertheless, Revenge represents the pinnacle of my shamefaced, lifelong love for the absurd pseudo-sport of professional wrestling. For many people, wrestling is grotesque and idiotic, but for me, it's high theatre. I find it simultaneously hilarious and intriguing, and in 1998 my fandom reached its apex. Everything coalesced in one summer, and I can still vividly recall the moment when Goldberg defeated World Heavyweight Champion "Hollywood" Hulk Hogan live on TNT. I wasn't even past my tenth birthday when that happened, but watching that video brings all those memories back to me. Revenge is the game that captures all that drama in one cartridge and, if you're like me, all those memories too. For me, there's nothing like seeing Sting rappel down from the rafters to interfere in your contest. To this day, I consider this to be one of the most enjoyable multiplayer ever made. The controls are fluid and easy to learn, and the matches are as entertaining and dramatic as many of the televised bouts. Furthermore, each wrestler feels unique but balanced. Some excel at brawling with stop signs and briefcases, while others prefer to jump from the top rope and perform all kinds of acrobatic maneuvers, but one never becomes dominant over another. In my mind, no other wrestling game can touch this one for depth and accessibility.
Monday, February 13, 2012
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part 7)
The Sims (PC)
Star Wars: Battlefront (PS2)
Hitman: Blood Money (PS2)
Everything or Nothing (PS2)
Rise to Honor (PS2)
Batman: Arkham Asylum (XBox360)
Behold, the sequel to the fastest first person shooter ever made. This was back in a time where the offline FPS player's preferences were respected. It seems today that most shooters consider their offline options as obligatory measures that they'd rather not deal with, whereas Free Radical makes it their bread and butter (especially since TimeSplitters 2 is strictly offline). There are many options available: a story mode (including co-op capabilities), a very customizable arcade with AI bots to play against as well as human players, an arcade league with ranked challenges, a challenge mode, and a map maker (please let me know of another FPS with a map maker, as I am not aware of it). This game has real replay value and is not limited to when the next sequel comes out and every online player upgrades. Another consideration is the fact that it has the old-school life meter, whereas in most modern shooters there is no such thing: one can be shot infinitely as long as he has enough time to heal. Admittedly, neither of these is very realistic but they seem to change the way the game is played and how difficult it is. I'm not saying the latter isn't difficult, but it is difficult in a different way. If I play Call of Duty on veteran difficulty, I find myself using very limited guerrilla tactics, where I get off a couple shots, duck and heal, and repeat. This isn't very fun and can be frustrating. Completing missions on this difficulty is a task requiring mostly patience and luck, while playing TS2 on hard, which also requires patience, is fun and gives a sense of accomplishment. It is shooters like the Timesplitters series that challenge the notion that newer FPS games are an overall improvement over those of yesteryear.
Honorable Mentions:
Red Faction (PS2), Unreal Tournament (PS2), Nightfire (PS2)
Thrasher Presents: Thrasher's Top Ten Video Games, Part Seven
Tony Hawk's Pro Skater 2 (PS1)
Thrasher Presents: Skate and Destroy (PS1)
Everything or Nothing (PS2)
Freedom Fighters (PS2)
Crazy Taxi (PS2)
NHLPA '93 (SNES)
Streets of Rage 2 (Genesis)
It's tempting to include this one on my list for sentimental reasons alone. Any other game and I'd feel guilty about that kind of blind nostalgia, but Streets of Rage 2 is different. Despite this being the first game I ever owned, it's still one of the best. I can probably beat it with my eyes closed (on Easy or Normal difficulty, anyway, I'm only human) but it continues to grow on me. This is the archetypal beat-'em-up, and everything that followed fell short of its mark, including Streets of Rage 3. I can find absolutely no fault in this game whatsoever. It's just silky smooth to play, especially co-op. You know it's a classic, and you know it's an indelible part of your childhood, when the soundtrack continues to loop endlessly in your head, even as an adult. Streets of Rage 2, I love you.
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part Six)
The Sims (PC)
Star Wars: Battlefront (PS2)
Hitman: Blood Money (PS2)
Everything or Nothing (PS2)
Rise to Honor (PS2)
The only way I can think of how to improve Arkham Asylum is to have an unlockable, playable Michael Keaton version of Batman. It is so well done. I admire the decision to produce a game with a unique storyline instead of trying to replicate The Dark Knight movie. Even more pleasing is the fact that it makes a great effort to stay consistent with the Batman canon and tradition, such as including many of the voices from Batman: The Animated Series, showing the developer's ability to both pay homage to long-time fans, as well as being totally accessible to those who might not know who Killer Croc is. This is in deep contrast to the Tobey Maguire Spider-Man movies, which I feel does the double task of disappointing Spidey fans as well as insulting its viewers by being consistent with neither the comic series or its own movies (Eddie Brock is mentioned by name in the first movie, but is treated as a new employee to the Daily Bugle in the third)! However, one of today's honorable mentions is Spider-Man 2 game based on the movie, as it included the long dreamed-of feature of the ability to freely roam Manhattan, therefore being, in my view, the first Spider-Man game that let the player actually feel like Spider-Man (in the sense of being a masked vigilante who stops random street crimes). It actually would have my vote for best super hero-themed game prior to the release of Arkham Asylum (which itself is topped by Arkham City, but we'll conveniently ignore that for the sake of this post). But to make this about Batman and not Spider-Man, I would like to finish off by mentioning the things that make Arkham Asylum so great: its ability to capture the overall Batman theme of fear and darkness, faithfulness to the character, a fun and challenging fighting system, and stealth levels that don't suck (I didn't mention that yesterday for Rise to Honor, but it is a prime example of this problem). It sets the bar for what a comic book hero game should be.
Honorable Mentions:
Spider-Man 2 (PS2), Spider-Man (DC), Comix Zone (Genesis)
Sunday, February 12, 2012
Thrasher Presents: Thrasher's Top Ten Video Games, Part Six
Saturday, February 11, 2012
Thrasher Presents: Thrasher's Top Ten Video Games, Part Five
Everything or Nothing (PS2)
Freedom Fighters (PS2)
Crazy Taxi (PS2)
NHLPA '93 (SNES)
(Needless to say, this is not from the PS1 version of Thrasher. Did you know there was a Game Boy Color version that got dusted before it could be released? Me neither, and it's too bad.)
Thrasher Presents: Skate and Destroy (PS1)
I believe I covered this one in depth for GameFAQs when I was 13. Honestly, with an opening salvo like "I am a true diehard skater," how could you not want to read on? Furthermore, what I liar I was at that age. I couldn't even ollie. Still can't. But I did know every inch of Tony Hawk's Pro Skater, and Thrasher was an awesome alternative to its outlandishness. This was the Skate 2 of its day. Where THPS went over-the-top, Thrasher pushed for realism. Tricks needed to be planned carefully in Thrasher, as opposed to the more accessible THPS, where slaming the buttons would more often be rewarded than penalized. Both have their own place in my heart, truly, but this game had a few things going for it, principally the old-school hip hop soundtrack, which was presented with an honorary Code Redd Net Award. Bails were humorous things to see as well, especially when Chicken Man and I hooked up for a multiplayer mode called Sick Fix, where we competed to land the most impressive slams (most involving an oncoming subway train). And those were good times, breaking bones in deserted stations. THPS made me a fan of skateboarding, but it was Thrasher that got me on a skateboard for the first time, and it was Thrasher that got me into Run DMC. Plus, I got my alias from this game. Big surprise, I'm sure.
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part 5)
The Sims (PC)
Star Wars: Battlefront (PS2)
Hitman: Blood Money (PS2)
Everything or Nothing (PS2)
All he wanted was some Wushu |
Rise to Honor is the best fighting game that I have ever played. I find it more appealing than having to memorize complex, button-masher combos and just let my sticks do my talking. Jet Li's Wushu is beautifully captured and very fun to experience. Also what is great about the game is how similar it is to a DVD of a Hong Kong martial arts film. You open up the menu and you have Chapters and Language Options (with or without subtitles). The story is also like a typical martial arts movie; I'm just here for the fight scenes. What is also pleasing is that it does not feel repetitive. One encounters multiple fighting styles presenting different challenges throughout the entire game. Simply, this is a must-have for martial arts fans.
Honorable Mentions:
Streets of Rage 2 (Genesis), Teenage Mutant Ninja Turtles: Turtles in Time (Arcade)
Friday, February 10, 2012
Thrasher Presents: Thrasher's Top Ten Video Games, Part Four
A recap of my choices so far:
Freedom Fighters (PS2)
Crazy Taxi (PS2)
NHLPA '93 (SNES)
What a dumb question. |
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part 4)
Thursday, February 9, 2012
Thrasher Presents: Thrasher's Top Ten Video Games, Part Three
But first, a quick review of the games I've selected thus far, and then on to today's pick:
Crazy Taxi (PS2)
NHLPA '93 (SNES)
Freedom Fighters (PS2)
And if I had to, was forced to, choose just one game from my list, if I was the kind of fellow to rank 'em, this just might be number one. No wonder I gave it the coveted Thrasher's Choice Award and unapologetically gushed over it in my review. Everything about this game amazes me. From the aforementioned soundtrack, to the level design, to the controls, to the atmosphere, to the simple/complex dynamics of the squad combat, this very well might be my all-time favorite. Unsurprisingly, the people over at Io Interactive (the same people who put out those top-notch Hitman games Chicken Man so understandably loves) know what they're doing.
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part 3)
Pardon the picture; it is meant to represent the Hitman: 47 games (and possibly a better casting choice for the role than Timothy Olyphant, who played Agent 47 in the feature film). The games have many things going for them. One of the best qualities is simply having an enigmatic and bald playable character who is meticulously professional and sports twin custom-made M1911 pistols with the extremely cool name of Silverballers (with the even cooler name Hardballers in the Hitman 2 demo). He is scary and has a bar-code on his head. Pretty cool. Secondly, the gameplay allows for variety in how to skin the cat, and one can choose (most of the time) a myriad of ways to complete their contract, such as using different disguises, setting traps, or finding places from which to snipe. Thirdly, I like the soundtracks by Jesper Kyd and have purchased various tracks from them.
If I had to pick the best of the series, the obvious choice is Blood Money. It involves features like weapon customization, face recognition if one is not a silent assassin, and much needed assassin skill of hand-to-hand combat (something that was in the Hitman 2 demo, but mysteriously not in the final version). However, the entire trilogy (which includes Hitman 2, Contracts, and Blood Money but sadly neglects the original PC game) can be obtained for under $20 (and should be obtained). They each offer unique challenges and are just plain fun.
Honorable Mentions:
Shinobi's Revenge (Genesis), Mirror's Edge (XBox 360), Mr. Clean
Wednesday, February 8, 2012
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part 2)
Tuesday, February 7, 2012
Thrasher Presents: Thrasher's Top Ten Video Games, Part Two
NHLPA '93 (SNES)
Strange start, I admit, but trust me on this one, it's a great game. And they'll just keep getting better. As you may have noticed, I have followed Chicken Man's lead and dropped the process of ranking my picks. That's truly a bunch of rubbish. How could I pick a favorite? I love them all for different reasons, I'm telling you. Keep that in mind as I reveal my next choice:
Crazy Taxi (PS2)
It certainly helps that this one has all original music, instead of the neutered soundtrack that popped up on my recent 360 purchase. Besides all that, though, this is one of the best, most complete arcade games ever put together. The whole package is unified nearly to the point of perfection, and that is precisely why I put such a high premium on the Offspring/Bad Religion soundtrack. When you remove one of those highly integrated components, you lose a significant element. PS2 and Dreamcast got it right the first time. Not only do you get the full arcade game, but you have an additional city to cruise, and a full set of Crazy Box challenges to complete. Quite simply, this game is the total package.
Monday, February 6, 2012
For Your Viewing Pleasure, Chickenman's Top Ten Video Games (in no particular order)
Thrasher Presents: Thrasher's Top Ten Video Games, Part One
I'm certainly not a hockey fan, but this game is as smooth as butter. Super-tight controls and varied action are the main points here, plus the fights in this game are hilarious. Not as deep as many sports games would become (you essentially have an exhibition mode and a tournament mode to choose from), but few can rival its core replayability. And I'm still trying to figure out why I keep getting called for icing.
Wednesday, February 1, 2012
Crazy Taxi, Sega Sans Offspring
A couple months ago I purchased the Dreamcast Collection for my Xbox 360 and, though I have yet to try either Sega Bass Fishing or Space Channel 5 Part 2, I've been enjoying the opportunity to play through Sonic Adventure, something I missed way back when. It's not perfect, not by any means, but still an interesting time warp. Of course, rounding out the collection is Crazy Taxi, one of my personal favorites and a game I had mastered on the PS2. Unfortunately, my disc for the PS2 version is no longer in working condition, so I purchased this retrospective as a way of replacing it (and getting a few extra games thrown in for fun). Much to my chagrin, however, the Offspring/Bad Religion soundtrack had been completely replaced with generic punk rock. Now, I'm not particularly a fan of either band outside of Crazy Taxi, but within that world I enjoy them tremendously. Replacing them changes the dynamics of the game in a strange, unique way. Sure, the game plays just the same, but nevertheless, something is irretrievably lost without these diddies. Not to mention, all the advertising is gone. Who knew I would miss crazy sliding into Pizza Hut?