Showing posts with label From Russia With Love. Show all posts
Showing posts with label From Russia With Love. Show all posts

Tuesday, September 10, 2013

PS3 Review: 007 Legends (2012)

This one's a bit late. I had originally planned to review 007 Legends in tandem with my review of Skyfall last fall, but you know, things happen. Better late than never, I guess. Keep your eyes peeled for more 007 coverage from your fellow spy enthusiasts at Code Redd Net.

I liked the first Die Another Day game I played better. You know, Nightfire.
I had been hoping for a game like 007 Legends for a long time. It seems like an easy project: to collect the best action set-pieces from the best James Bond films in one game and to serve it up in a competent shooter with a few multiplayer options. From Russia With Love had the right idea, successfully converting the classic '60s spy film for PS2 in the Everything or Nothing model. It was a solid Bond game that captured the look and feel of the film while simultaneously bringing it up to speed with the more stunt-heavy recent Bond films. 007 Legends also has the right idea, as it incorporates the most spectacular scenes from five Bond films and ties them into the plot of Skyfall: those films being Goldfinger, On Her Majesty's Secret Service, License to Kill, Die Another Day and Moonraker. This is an excellent idea well suited for today's generation of games, but 007 Legends falters somewhat in execution.

The game has a real flimsy narrative excuse to revisit all these old missions. It begins with a cinematic adapted from the pre-credits sequence in Skyfall, where Bond is shot by another agent while fighting an adversary on the roof of a speeding train. As Bond hits the water, he is reminded of his previous encounters with Goldfinger, Blofeld, Jaws and others. The game proper begins with a scene from Goldfinger in which Bond finds that girl dead, covered in gold paint. What makes this recreation of Goldfinger odd is that you play as Daniel Craig instead of Sean Connery, and you have access to a smartphone device and other contemporary technology/weaponry.  This is in contrast to the architecture, as well as the design of the surrounding characters, virtually all of whom retain their 1960s clothing. It's an odd inconsistency in art direction spread throughout the entire game, and it never feels quite right. I would've liked to have seen a total commitment to each era, all the way down to its rudimentary gadgets, or a total process of bringing-up-to-date rather than the hybrid nostalgic-contemporary setting provided instead. That's not to say, however, that the structure of 007 Legends is without benefit: those five Bond films, bounded together, make room for considerable variety in setting and gameplay mechanics. Throughout the game, you switch between several styles of gameplay, including the straightforward shooting portions, stealth segments, sleuthing, vehicle combat, and fisticuffs. Unfortunately, these styles are highly organized and segregated in your missions. In other words, a bit of hand-to-hand combat is always bracketed by a cinematic that cues up the switch to this style, and stealth often becomes mandatory to mission completion upon entering a particular room rather than being simply a strategic choice with consequences. Nonetheless, each mission draws on particularly strong action scenes from its respective film to keep the game moving at a commendable pace.


I was also impressed by other improvements over the previous GoldenEye: Reloaded, particularly a dramatic increase in replay value. Whereas more recent Bond games have suffered from a weak single-player experience that did not invite multiple playthroughs, 007 Legends has a strong set of weapon upgrades and unlockables for multiplayer, based on finding objects and overall mission scores. Furthermore, I was impressed by Legends' customization options. Like most modern first-person shooters, on the default option health regenerates after a few seconds: thankfully, though, Legends gives you the option of switching to an old school system in which health does not regenerate and you must rely on body armor spread throughout the level. This is a nice addition that makes the game considerably more challenging, in many instances artificially so as body armor is unevenly distributed in these missions. Multiplayer support is fairly strong, though the lack of AI bots hurts this feature substantially, as online multiplayer is sparsely populated.

Overall, 007 Legends is only a fair-to-middling entry in the franchise, one that does a decent enough job with a promising idea but nothing more. It's much better than the other Bonds released in the last few years, yet nowhere near the level of PS2-era shooters like Nightfire, Everything or Nothing, or From Russia With Love. Fans of the super spy should give it a spin with a weekend rental, but this is probably not one you will want to own.

Monday, July 9, 2012

Nobody Reviews It Better: Thunderball (1965)

Code Redd Net continues its sequential look at all 22 official James Bond films with Thrasher's take on Thunderball, a film in the midst of '60s Bondmania.


Since Chicken Man took up reviewing duties with his excellent pieces on From Russia With Love and Goldfinger, I pick up Bond with Thunderball, and it's really quite jarring to go from the low budget conservatism of Dr. No to the benign excess of this spectacle. Thunderball is lavish, to say the least, and often strikingly self-aware; conventions codified only one film earlier are already sent-up within the series, as when 007 attempts to seduce SPECTRE agent Fiona Volpe, only to be rebuffed when she remarks, "But of course, I forgot your ego, Mr. Bond. James Bond, the one where he has to make love to a woman, and she starts to hear heavenly choirs singing. She repents, and turns to the side of right and virtue." Such words are practically intertextual, referring just as strongly to critical discourse as to strictly narrative explanation, as in Pussy Galore's swift side-change after being seduced by Bond in Goldfinger. And the now traditional pre-credits sequence is almost as superfluous, and downright silly, as it would ever be: after Bond attends the funeral of an obscure SPECTRE operative (interestingly, Bond remarks that he regrets not killing the man himself, and this may be another, albeit only verbal, example that "Bond does, in fact, kill when it might not be necessarily warranted," as Chicken Man so adroitly noted in the comments to my review of Dr. No), he is attacked by the widower, who is only revealed to be a man after Bond has served "her" a proper knuckle sandwich, and from there Bond makes his escape via jet pack. Seeing Connery flying that jet pack, and wearing that silly helmet all the while, is certainly a thing of camp beauty, and Thunderball is one of the campiest Bonds of all. Still, entirely earnest praise must be awarded for the finale, an underwater ballet-brawl that is both unique and well choreographed, and it's a finale that more than makes up for a fairly tepid, exposition-laden middle. It's a bit gauche, but Thunderball has appeal enough, and it's worth a second look if you've seen it before.

Previous Entries in this Series:

Dr. No (1962) by Thrasher
From Russia With Love (1963) by Chicken Man
Goldfinger (1964) by Chicken Man

Saturday, July 7, 2012

Nobody Reviews the Games Better, Either

Now that our James Bond retrospective film series is in full swing, I thought I would take this time to remind all of you of the considerable collection of Bond game reviews we have just hanging around Code Redd Net.

First, and certainly foremost, we have my review of Everything or Nothing, a game which cleaned up at the Code Redd Net Awards in November, winning both Best Co-Op Multiplayer and Best Bond Game honors. Not only that, but Chicken Man and I put it on our respective Top Ten Video Games lists in February. EoN is truly one of the most honored games in our history, and deservedly so. Get yourself a copy.

Chicken Man has the unofficial EoN "sequel," From Russia With Love, covered for PS2.

You can also read a few archival pieces from the Geocities days, specifically our reviews of Agent Under Fire and Nightfire.

If you're in the mood for The World is Not Enough -- and really, who wouldn't be? -- you can always check out Chicken Man's thoughts on the N64 TWINE, or my own on the PS1 TWINE.

Boy, GoldenEye: Rogue Agent sure was horrible, wasn't it?

And should you get sick of gushing praise, you can refresh yourself with the faint praise in my Quantum of Solace, GoldenEye 007Blood Stone, and Tomorrow Never Dies reviews.

We even dedicated a whole podcast to the subject! To make things easy, here's the episode embedded:


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Thursday, July 5, 2012

Nobody Reviews It Better: From Russia With Love (1963)

Today we continue our series of concise reviews of every Bond film until the November 9th release of Skyfall. This time Chicken Man takes the reins and shows how From Russia With Love establishes different Bond signatures and lays the foundation for cementing 007 in his defining era of the Cold War.


As Thrasher stated previously in his Dr. No review, James Bond didn't really become an icon until the third movie, Goldfinger. Part of the fun of No and continuing on with From Russia With Love is that one gets to witness Bond at the experimental stage, seeing which events became themes in the series. Some definitely did: the title sequence, flirting with Moneypenny (as opposed to having the intended steady girlfriend, Sylvia Trench, who was not seen afterwards), being equipped by the ever innovative Q, the nemesis organization of SPECTRE, etc. As well, FRWL is also one of 007's defining moments, establishing him as a Cold Warrior, for it is in this era that Bond has spent most of his existence. He remains fighting this Cold War into the times of Timothy Dalton, who aided the Afghans against the Russians in The Living Daylights. Even after the collapse of the Soviet Union, Judi Dench as M characterizes Bond in Golden Eye as "a sexist, misogynist dinosaur. A relic of the Cold War..." As with Dr. No, as well as most of Connery's Bond films, FRWL is in deep contrast to more contemporary 007 movies in terms of pacing; it is doubtful that modern audiences would be as captivated as '60s audiences were. It also continues the intermittent use of the Bond theme music, playing when he is doing the more mundane, such as walking into a hotel, whereas in the later films it is reserved for when he is doing something more heroic. In many ways it forms a bridge between Dr. No and Goldfinger, where the presentation is making the transition from unpolished operative to charming, sophisticated secret agent. It is a fitting sophomore performance and arguably an indispensable part of the Bond canon.

Previous Entries in this Series:

Dr. No (1962) by Thrasher

Thursday, June 28, 2012

Code Redd Net Home Video Presents... CRN Podcast DX!

Remember our fancy schmancy YouTube channel? Ok, sometimes we forget about it too, but that's going to change. We just uploaded our first video in many months, this one a video supplement to the first episode of the CRN Podcast. Enjoy, and don't forget to subscribe and leave us lots of feedback so we can get better at this kind of thing.

Tuesday, June 5, 2012

Our Second Podcast, Now On iTunes!

Less than a week later, and we have a brand new episode of the CRN Podcast for you. This time we chart the development of James Bond video games, from N64's GoldenEye to the upcoming 007 Legends. Not only that, we can confirm that the CRN Podcast is now on the iTunes store. Just search for Code Redd Net or CRN Podcast and you should be able to listen, and hopefully subscribe, via iTunes.

Monday, May 28, 2012

Daniel Craig in... Moonraker?

This may be a week old, but timeliness has never been our main concern. Nevertheless, IGN has the first 007 Legends trailer up, this one showcasing an updated version of the absurd Roger Moore epic, Moonraker. We've kindly embedded the trailer below:


Moonraker is a decent enough choice (one of five classic films to be featured in the upcoming game), but I'm not sold yet on the do-over philosophy of these new Bond games, perhaps because I was not overly fond of the GoldenEye 007 remake. Seems like this one will have levels culled from Bond lore, but inhabited this time by Daniel Craig and his newfangled smart phone gadgets instead of the original actors. This may be unfortunate considering how much fun I had playing the retro-stylings of Sean Connery in the From Russia With Love remake for PS2, which kept all of the atmosphere of the original film but expanded it for a new medium and a new audience.

Luckily, with E3 looming, we're likely to learn more soon.

Monday, April 23, 2012

007 Legends Announced


Alright then. Instead of going with a straightforward video game version of the upcoming Skyfall, we get 007 Legends. According to the Guardian games blog, this means the next entry in the series will not only feature levels from Skyfall, but from five other classic Bond flicks. Exactly which five, nobody knows. Furthermore, this one is being put together by the same crew who recently redid GoldenEye. It's not yet known whether or not these classic excursions will be of a similar nature, featuring Daniel Craig and retooled stories to fit his version of 007. This is an intriguing development, especially in light of the mediocre GoldenEye remakes, not to mention the deplorably ho-hum Blood Stone and Quantum of Solace. Going back to the classics makes sense, too, considering that the last quality 007 game was From Russia With Love.

As for the speculation, I think we can expect to see Dr. No as one of the five chosen classics. It is, after all, the fiftieth anniversary of that one this year, and something I suspect the market discourse for Skyfall will obviously draw from. Goldfinger is a virtual lock, as well, being the most canonical film in the series and all. Personally, I would love to golf against Auric, but I shan't hold my breath. As for the other three, we can virtually rule out GoldenEye, and thank goodness for that. The Spy Who Loved Me strikes me as a strong possibility. Personally, I would like to see a few unconventional choices, like the often overlooked On Her Majesty's Secret Service (I can always go for some skiing missions), or maybe one of the Timothy Dalton joints, The Living Daylights or Licence to Kill.

Friday, February 10, 2012

For Your Viewing Pleasure, Chickenman's Top Ten Video Games (Part 4)


To Recap: Day one was The Sims (PC), day two was Star Wars: Battlefront, day three was Hitman: Blood Money. But today, nobody does it better.


Everything or Nothing is the best game of the world's greatest spy. Better than any other it captures the James Bond experience. Though most famous for first-person approaches, anybody can shoot a gun. It is only EoN that has any semblance of capturing Bond's martial arts skills. Also irreplaceable is the ability to jump off of ledges with reckless abandon (with or without a rappelling device). EoN offers some of the best and most challenging co-op gameplay as well. Check out the review here.

Honorable Mentions:
The World is Not Enough (N64), GoldenEye (N64), From Russia With Love (PS2)

Thursday, November 24, 2011

A James Bond Thanksgiving

Hopefully you're celebrating Thanksgiving like I am by watching the customary James Bond marathon on the SyFy network (or perhaps on some other network, depending upon your region or country). Unfortunately, they are presently playing one of my least favorite entries in the series, Diamonds Are Forever. Sean Connery seems very bored indeed; maybe he should take up writing so he can help out the inner-city youth. Thankfully, though, I'm lucky enough to own DVD copies of my favorite 007 films, and this is a perfect opportunity to talk about the Ultimate Edition box sets put out in 2006.

These box sets, and the DVDs within them, are not ordered chronologically but they are rather shrewedly haphazard, in the sense that most of the sets contain equal measures of the best Bonds, and a few stinkers thrown in as well. But for the James afficionado, your best bet is the wonderful Ultimate Edition Vol. 3. You get three absolute classics, From Russia With Love, GoldenEye (you may recall that Goldeneye won the Code Redd Net Award for Best Bond Film a few weeks ago), and On Her Majesty's Secret Service, and even the requisite Roger Moore sleeze-fests, Live and Let Die and For Your Eyes Only, aren't too bad.

Amazon has it for pretty decent bargain, so get on it.

Tuesday, November 8, 2011

Code Redd Net Awards: Best Bond Movie

Our second Bond award is for Best Bond Movie. And the nominees are...

The World is Not Enough (1999)
Casino Royale (2006)
Goldfinger (1964)
From Russia With Love (1963)
GoldenEye (1995)

And the winner is...

GoldenEye


Code Redd Net Awards: Best Bond Game

In the category of James Bond, we have two awards to give out today. Up first, the award for Best Bond Game. And the nominees are...

Nightfire (2002)
Everything or Nothing (2004)
From Russia With Love (2005)
GoldenEye 007 (1997)
The World is Not Enough (2000)

And the winner is...

Everything or Nothing


Code Redd Net Awards: Finest Fight

Our next award is for Finest Fight. Nominees consist of our favorite fight scenes from the action cinema of Jackie Chan, Jet Li, Jason Statham, and others. It is important to note that only the indicated fight scene is up for the award, and not the film itself. And the nominees are...

Ladder Fight from Jackie Chan's First Strike (1996):



Rooftop Fight (featuring Crazy Legs) from Jackie Chan's Who Am I? (1998):



Twins Fight from Kiss of the Dragon (2001):



James Bond/Red Grant throwdown from From Russia With Love (1963):



Garage Fight from Transporter 2 (2005):



And the winner is...

Rooftop Fight (featuring Crazy Legs) from Jackie Chan's Who Am I?


Friday, September 30, 2011

From Russia With Love 100%, and more


You know the curse of completionism that afflicts us. I'm proud to say there's one less game that keeps me up at night: From Russia With Love is absolutely, totally, and decidedly destroyed. That means all awards, all schematics, and all attache cases. Furthermore, this means I have completed all of the Bond games for PS2; Agent Under Fire, Nightfire, Everything or Nothing, and now this. I must say, FRWL is considerably easier to 100% than any of the aforementioned games. I echo Chicken Man's assessment of this game, only stopping to add that cutscenes cannot be skipped in the single-player campaign, even if you have already completed the stage in question. In any event, Bond fans should pick the game up; matter of fact, pick all four of them up online or at your favorite used game emporium and you probably won't spend more than $12-13 max. And if you need assistance in completing this (or any other game, really) I hasten to link you over to the FRWL GameFAQs page for all sorts of guides and strategies.

Now, it seems as though Chicken Man is having a bit of trouble finishing up those gold and platinum awards in Nightfire. Considering the logistical distance between us at the present moment, I have decided to create a series of video walkthroughs for the later levels to assist him in dealing with his completionist impulse. These videos will be released as part of our Code Redd Net Home Video collection, tentatively titled, "Chicken Man, In the Hour of Need" and may feature additional games in the future.

Stay tuned to Code Redd Net for future updates, as well as our weekly feature, "Friday From the Archives" and a review of the unintentionally hilarious Driv3r.

Tuesday, September 13, 2011

PS2 Review: From Russia With Love



On its face, FRWL seems like the Sean Connery version of Everything or Nothing, being based on the classic movie. Is it a worthy successor to what may be the best Bond game? There are quite a few similarities: obviously the fact that it's third person, there is gunplay, hand-to-hand combat, some driving, and the difficulty is on par.

There are some things that are better. By far, my favorite is that there are different outfits that can be found throughout the game (the classic white tux, the black tux, Connery's gray suit, the black outfit he wears for stealth applications, among others) and Connery is your Barbie, at any time in the game. The Gold/Plat system is done away with, and replaced with objectives that must be completed to purchase unlocks. It may be positive or negative based on your tastes for difficulty, but I find this to be an easier system, as the objectives need not be completed simultaneously. The unlocks themselves are quite useful, as they can be used to upgrade weapons (whereas in EoN, they gave you longer battery life, which was useful though hard, for me at least, to notice). Multiplayer also feels like a little bit less than the simple diversion that EoN was, if only for the fact that not a single-camera for everyone, which allows more of the single player mechanics (such as wall-hugging) to come into play. Oh yeah, and you get jet packs, which are pretty cool.

"Jetpacks, you say?"
However, there were a few things that didn't measure up to EoN standards. The most glaring omission is co-op. Whereas Eon had top-notch two player action, FRWL totally neglected this. Why? The hand-to-hand combat is less satisfying because instead of it having its own buttons, melee attacks come about when you are pressing the same button to shoot but happen to be closer to the target. Also, the joyous abandon of jumping off a ledge and immediately rappelling was done away with, only to be replaced by the hand-thrown grappling hook (which is cool in its own right, but doesn't seem to fit with a fast-paced, technologically inclined member of Her Majesty's Secret Service).

Comparisons aside, FRWL is a solid game, not just something with a Bond logo like GoldenEye: Rogue Agent. It offers plenty of gameplay in terms of length with enough of a challenge along the way for shooter veterans. Though I haven't gotten there myself, it seems to have a place in the trophy case of the moderate completionist. Although it is not on the same level as EoN, at its current price, FRWL is a thumbs up.