Thursday, January 8, 2015

PS3 Review: Sleeping Dogs (2012)

There's probably three quality martial arts video games out there on consoles: our beloved Rise to Honor is the best, while Jackie Chan's Stuntmaster is a distant third. Sleeping Dogs is second best, but it's a well-deserved second place.


Rise to Honor is still tops for martial arts video games, but Sleeping Dogs is a very close second. You play as an undercover cop named Wei Shen, tasked with infiltrating a Triad organization. Honestly, there's not much to say about the narrative. It's a pretty typical Hong Kong detective story, but it's solid and performed well. You won't be surprised by Wei Shen's moral dilemmas, his loyalty to the badge conflicting with his growing admiration for his fellow gangbangers. It's been done three thousand times before. You bet it's formulaic, but it works just the same. I felt the same way about Rise to Honor: the formulaic story is actually reassuring and convenient, because you don't have to do a lot of work to figure out what's going on, you just get to fight some fools and it all feels familiar. Unlike Rise, this one is much more of a sandbox kind of game. Certainly, narrative events frame everything you do, but there's a considerable amount of freedom between missions in which you can level up your kung fu, participate in some street races, buy clothes, gamble, and so on. Sleeping Dogs pushes you to complete the primary tasks in a number of ways, but there's always time made available to you for dating or swimming in the polluted waters of Hong Kong or whatever else you want to do.

Wei's Rumble in the Bronx uniform. Not pictured: the empty
Game Gear given to that dumb kid by Jackie.
Combat in Sleeping Dogs is very similar to combat in the Arkham Asylum series. It's fluid and intuitive, and the animations between moves are super smooth. It's no match for the rhythm of combat in Rise to Honor in terms of controls, but there's plenty to love about it nonetheless. You can throw suckas off roofs or chuck them into garbage bins, similar in many ways to the interactive environments in Jet's game. Dogs does have Rise beat in terms of gunplay, however, and driving around Hong Kong is equally solid. Honestly, I have no idea if Dogs is an accurate representation of the area, but it looks great and the different districts of the city are clearly distinguishable from each other. As usual with sandbox games, you're only left with a bunch of relatively meaningless tasks once you complete the main portion of the game, but you can unlock a bunch of outfits for Wei to wear from classic kung fu movies, and you can always play through the story again. If you groove on martial arts cinema, Sleeping Dogs is perfect for you.

No comments:

Post a Comment

You're on the mike, what's your beef?