Tuesday, May 15, 2012
Agent Under Fire Multiplayer, or: Why AI Bots Matter
Agent Under Fire is a pretty good PS2 game, all things considered, but it's a bit on the short side. Multiplayer is absurdly enjoyable, what with all the jetpacks, Q-claws, and low-gravity settings, but without buddies nearby, you miss out on the fun. For whatever reason, only the PS2 version lacks AI bots to properly flesh out your deathmatches; both Gamecube and Xbox versions support them. Doesn't sound like much, but little things like that give a game value, replayability. Take a look at this video (ignore the overbearing intro if you can) to get an idea what PS2 owners like myself missed out on:
More thoughts on AI bots to come. Stay tuned.
Labels:
007,
Agent Under Fire,
AI bots,
Bond,
Bots,
James Bond,
Multiplayer,
PS2
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