Tuesday, June 30, 2015
PS1 Review: NBA Showtime: NBA on NBC (1999)
What an ungainly title. NBA Showtime: NBA on NBC is another in the long line of NBA Jam derivatives, which includes Midway "sequels" like Hangtime (1997) and Hoopz (2001, and quite fun to spell, incidentally). Despite the name change, all three of these games play pretty much the same, although each introduces its own wrinkles to the core design. The NBA Jam formula just works, and for a variety of reasons, but of the tweaks or updates (outside of the annual roster update) offered by the various versions, Showtime happens to be the best of the lot. Everything is about the same as before, only smoother, more polished: you get 2 on 2 ball, most of the rules get relaxed if not removed, physics get exaggerated, and so on. Showtime introduces a foul system, however, which initially seems like an odd fit for the kind of no-holds-barred style of this or previous Jams. Basically, a foul is assessed each time you shove an opponent. Play remains uninterrupted until you earn your fifth foul, at which point your opponent is then allowed to shoot a free throw (worth three points) and retain control of the ball. This introduces a fairly subtle bit of strategy into the otherwise manic gameplay of the series. Foul your opponent for the fifth time late in the game, for instance, and you may find yourself on the wrong side of a six point swing. It's a small change, but at the same time it does quite a lot to change the dynamic of offense and defense, particularly down the stretch. As with all Jam iterations, Showtime can likewise get a bit repetitive if you play it for any significant duration, but in short bursts, and particularly with friends, it's terrific.
Of course, I would be remiss if I didn't mention the more cosmetic changes of Showtime. There is something wonderfully nostalgic about the old NBA on NBC theme, especially (actually, more likely solely) for those of us who grew up with the peacock's Sunday afternoon matinees. In comparison with its arcade version, or even its Dreamcast and N64 cousins, Showtime for the PS1 clearly loses a bit in the looks department. This is particularly noticeable in the player models which, while understandably polygonal for the time, fail to accurately render most of the players' faces. They all look a bit mangled. However, player animations are almost uniformly excellent. I should also mention the generally terrible roster. This was not a particularly lively time for fans of the association. You're looking at a league post-Jordan, consumed by labor disputes, and pre-LeBron. "Slim pickings" is probably the kindest way to describe the squads available. Thankfully, you can create your own player, and although you can develop that player into a superstar by defeating every team in the league, this is no career mode. It's essentially no different from the game's other main mode, in which you run through every team in the league with only the players made available to you on a particular squad. No career mode, no season mode, nothing else. As a single-player experience, then, Showtime is lacking in longevity. As an isolated, multiplayer experience, Showtime is the best of the bunch.
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